Tag Archives: gamedevelopment

T4 Code Generation Fun with Unity

Many Unity code samples use a string identifier, such as the game object’s tag for various things (e.g: checking for a collision with “player”). In this post i will explore a different, safer and automated technique that achieves the same … Continue reading

Posted in GameDev | Tagged , , , , , , | 5 Comments

Insights from Global Gam Jam 2012

This year was my first time at Global Game Jam. The idea of this event is simple – imagine a traditional game project with developers, designers and artists. Now press the “Fast Forward” button a bunch of times till you … Continue reading

Posted in GameDev | Tagged , , , | Leave a comment