Tag Archives: Editor Extensions

Unity Editor Extensions – Extending Unity’s Default Inspectors

Unity allows creating custom inspectors for your own custom types, as well as its built-in types easily. But if you’re after extending unity’s built-in inspectors you’re mostly out of luck – there’s no simple API for that (Unity’s inspectors are not publicly exposed). … Continue reading

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Unity Editor Extensions – Custom Inspectors

This is the 2nd post in the “Unity Editor Extension” series. The post describes the basics steps for creating custom inspectors in the Unity editor. In the next posts of the series i will dive into more advanced topics such as working with inspectors … Continue reading

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Unity Editor Extensions – Menu Items

The Unity editor allows adding custom menus that look and behave like the built-in menus.  This can be very useful for adding commonly used functionality that is frequently needed to be accessible directly from the editor UI. In this post i’ll show how … Continue reading

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Unity Editor Extensions

The Unity editor offers many APIs for extending it in various ways to enhance your development workflows. This includes things such as hooks into the build pipeline, creation of custom windows, menu items and custom inspectors to name a few. In this … Continue reading

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